Between Autonomy and Hybridity: Introduction to the Art of New Media

Ryszard W. Kluszczyński

kwartalnik.filmowy@ispan.pl
University of Lodz (Poland)

Abstract

The category of new media art was popularized in the mid 1990s, pushing into the background labels such as electronic art, computer art or digital art. These categories, due to their narrow, purely technological reference range, have become inadequate given the hybridization process that combines the scopes of various new technologies, and that gives individual art pieces created in this field an analogue and hybrid character. The art of new media, which the author argues has its origins in the mid 1950s, flourished from the phase of autonomous and parallel artistic disciplines built around specific technologies (e.g., cybernetic art, robotics, evolutionary, generative art, virtual reality, net art), which were combined with the computer serving as a metamedium, into a hybrid phase, that contained multidimensional relationships between various medias and disciplines. As a result of this process, some researchers announced the birth of the post-media era, in which the media no longer define individual new media trends, but build a comprehensive form of art organized by the logic of new media. The latest form of hybridization process creates a dialogue between art and science, based on the foundation of tech­nology.


Keywords:

art of new media, contemporary art, technology

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Published
2013-06-30

Cited by

Kluszczyński, R. W. (2013) “Between Autonomy and Hybridity: Introduction to the Art of New Media”, Kwartalnik Filmowy, (82), pp. 156–166. doi: 10.36744/kf.2750.

Authors

Ryszard W. Kluszczyński 
kwartalnik.filmowy@ispan.pl
University of Lodz Poland

Profesor dr hab. nauk humanistycznych; kieruje Katedrą Mediów i Kultury Audiowizualnej UŁ; zajmuje się proble­matyką sztuki nowych mediów, filmem awangar­dowym, teorią sztuki, kulturą alternatywną, jak również zagadnieniami cyberkultury oraz społe­czeństwa informacyjnego i sieciowego. Opubli­kował m.in. książki: Sztuka interaktywna. Od dzieła-instrumentu do interaktywnego spektaklu (2010), Społeczeństwo informacyjne. Cyberkultura. Sztuka multimediów (wyd. I: 2001, wyd. II: 2002), Film - wideo - multimedia. Sztuka rucho­mego obrazu w erze elektronicznej (wyd. I: 1999, wyd. II: 2002), Obrazy na wolności. Studia z his­torii sztuk medialnych w Polsce (1998), Awan­garda. Rozważania teoretyczne (1997), Film - sztuka Wielkiej Awangardy (1990).



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