Between Calculation and Creation: The Status of the Contemporary 3D Cinema
Abstract
Since the premiere of James Cameron’s Avatar the potential of 3D cinematography for creative expression and commercial profit has been widely recognised. Referring to historical examples of periods of intense, yet transient, popularity of 3D cinema, the author argues that contemporary renaissance of stereoscopic 3D technology is the result of a wider trend linked to the competition between “traditional” cinema and alternative modes of film reception. Reflections on modern systems of film screening lead the author to define two competing aspirations: the desire to maintain film as art, with the cinema screen as the main place of its transmission, and the desire to maximise the imitation of reality expressed through attempts of eliminating the two dimensional barrier of cinema screen.
Keywords:
3D cinema, James Cameron, new technologiesReferences
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Authors
Adam Andrysekkwartalnik.filmowy@ispan.pl
University of Silesia Poland
Doktorant w Instytucie Nauk o Kulturze i Studiów Interdyscyplinarnych Uniwersytetu Śląskiego.
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